Data snapshot 0.23/ Data updated 2026-11-01Independent fan database

Field notes / Update archive

v0.22 — Storm, Earth and Fire

Adds Elemental Shaman, revises Rogue talents and raises several healing costs. Changes Balance, Enhancement and combat facing; introduces the town Discord NPC.

Game v0.23Snapshot 2026-11-01Released 2026-10-31

What changed

Adds Elemental Shaman, revises Rogue talents and raises several healing costs. Changes Balance, Enhancement and combat facing; introduces the town Discord NPC.

What to check in your next match

This release touches Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman. Revisit the affected class toolkit and talent descriptions before carrying an older setup into your next game.

A patch summary describes a change, not its measured effect on match outcomes. We have not assigned a win-rate change or moved classes up a tier from this release alone. Timing, teammate choices and the opponent's response still determine whether a mechanical change helps your particular composition.

Use a practice game to check the behavior you rely on, then compare your current setup with the class directory and talent calculator. All numerical reference pages currently use the v0.23 snapshot; this archive is historical context and should not be read as a separate executable ruleset.

Hotfix v0.22.1 2026-10-31

Separates periodic damage by caster. Leaving rated matches counts as a loss. Adjusts Elemental, Fury and Sprint, and adds party chat and enemy-target bindings.

Source and scope

Release date: 2026-10-31. Summary based on the public client's embedded changelog, retrieved 2026-11-01. The wording here is our own concise account; open the official game for the developer's complete notes.

Full per-spell historical values and gameplay verification are not available in this first snapshot. See data methodology for the extraction record and limits.