Game version 0.21/ Data updated 2026-10-30Independent fan database

Field notes / Update archive

v0.13 — Duels

Adds town duels and raises every class’s health by 5%. Includes class balance adjustments.

Game v0.21Snapshot 2026-10-30Released 2026-10-27

What changed

Adds town duels and raises every class’s health by 5%. Includes class balance adjustments.

What to check in your next match

This release touches Druid, Paladin, Rogue, Shaman, Warlock, Warrior. Revisit the affected class toolkit and talent descriptions before carrying an older setup into your next game.

A patch summary describes a change, not its measured effect on match outcomes. We have not assigned a win-rate change or moved classes up a tier from this release alone. Timing, teammate choices and the opponent's response still determine whether a mechanical change helps your particular composition.

Use a practice game to check the behavior you rely on, then compare your current setup with the class directory and talent calculator. All numerical reference pages currently use the v0.21 snapshot; this archive is historical context and should not be read as a separate executable ruleset.

Hotfix v0.13.2 2026-10-27

Revises Bladestorm behavior and Hunter line-of-sight checks for Kill Command. Fixes stalled queues.

Hotfix v0.13.1 2026-10-27

Fixes ratings resetting after server restarts and restores affected ratings.

Source and scope

Release date: 2026-10-27. Summary based on the public client's embedded changelog, retrieved 2026-10-30. The wording here is our own concise account; open the official game for the developer's complete notes.

Full per-spell historical values and gameplay verification are not available in this first snapshot. See data methodology for the extraction record and limits.